THIS IS THE MAX START PROGRAM TO UNDERSTAND HOW A Computer can make MUSIC
Normally the computer is a tool to deal with data. on/off
BUT IN A VERY SHORT TIME THE BIG BOXES SHRANK TO PCs, PERSONAL COMPUTERS. TWO GREAT COMPANIES DEVELOPPED
THEM
FOR THE ADMINISTRATION WORLD:MICROSOFT AND BILL GATES
FOR THE CULTURAL WORLD: APPLE MACINTOSH. THEY WERE ADOPTED BY THE US STUDENT WORLD AND LET SMALL FIRMS DISAPPEAR LIKE
ATARI and
SCHNEIDER
THE PRINCIPAL STRUCTURE OF A COMPUTER IS TO SWITCH ELECTRONICALLY ON/OFF . BUT THEY COULD DO IT IN A INCREDIBLE SPEED. OUR TRADITIONAL INSTRUMENTS TOLD US ALREADY THAT A TONE IS GENERATED BY A CERTAIN AMOUNT OF SWINGING MATERIAL
BUT NOW THE MUSICAL WORLD WENT INTO THE ELECTRONIC SPHERE, INTO A CHIP AND BECAME COUNTABLE!
AND THE SWITCHING PROCESSES COULD GET MEASURED AND REGULAR . THAT IS WHAT A SINE WAVE MEANS
THIS LEARNING SOFTWARE LETS YOU PLAY WITH THEREMIN SINE WAVES: THE CHANGE OF PITCHES AND VOLUME.
IN ONE OF THE MOST NEWLY IRCAM PROGRAMS TS2 THESE REGULAR WAVES CAN BE MADE VISIBLE
THERE MUST BE A CONNECTION -VIA USB-
FROM THE JOYSTIICK COORDINATOR TO THE COMPUTER
THIS IS DONE BY AN HI (HUMAN INTERFACE)
each Coordinator has a number of "BANG" outputs and some "VALUE" outputs
Since they are on/off switches, you have to single out first the "ons" , here by the object : togedge.
HERE THEN YOU SEE THE SCREEN AGAIN. EVERY NUMBER ON THE STICK OF THE COORDINATOR REFERS TO A NOTE (8) 2 to 9
THE MOVEMENT OF THE STICK (UP/DOWN) PLAYS THE VOLUME. BENDING FROM THE MIDDLE TO THE RIGHT = length
EACH MODEL HAS ON THE SCREEN A PATCHER "HOWTO" IT CONTAINS THE MANUAL